Spiral 3-4: Light & L

Spiral episodes 3-4 review

Spiral 2

One of the great things about Death Note was the back-and-forth strategizing and sub-strategizing of Light and L. You can’t misunderestimate how cool that strategery was between the two of them. Spiral appears to have some of the same.

In episode 3, Ayumu and Hiyono (the two in the picture above) come across a ticking time bomb. Ayumu’s got to figure it out in half an hour, or die. He uses all kinds of clues like the turtle sticking out of the time bomb to figure out the combination to stop the bomb. Actually, this episode wasn’t that great, it’s the next episode I liked.

In episode 4, the question “what are the Blade Children?” looks like it will finally find an answer, when Ayumu gets to meet one of them, but this particular character has only games for Ayumu to play. As is customary, if Ayumu loses the game, he dies, this time of stinging by bees. So he has to pick what card out of a deck of cards his opponent has chosen. Seemingly using a complicated form of reasoning, he figures out that his opponent has picked the Joker (though it is later revealed that he simply used a reflection of the card off a knife to figure out what it was).

Then he and Hiyono seem to get locked into a room with bees, but he thought everything out ahead of time and placed a crumpled piece of paper in the door to stop it from being locked. His opponent, the first of the Blade Children, then hops out the window to avoid having to answer any questions.

These back-and-forth brain games are actually quite fun. Maybe Spiral isn’t what I thought it was going to be, but it’s still pretty good.

Episode 3 rating (out of four stars): **1/2

Episode 4 rating (out of four stars): ***1/2

E21 3-4 – Music City Miracle

Eyeshield 21 episodes 3-4 review

E21 4

In the third episode, the Devil Bats (the name of Sena’s team) play their first game. The team gives up a field goal with 9 seconds to go, leaving them down 3-0. Then Hiruma forces Sena to play. On the final play of the game, Hiruma catches the kickoff, then laterals to Sena, who takes off all the way to the end zone to win the game. As cliche as it may seem, it was a fun episode even though we knew what would happen.

The following episode is mainly Mamori (Sena’s female friend) trying to protect Sena from Hiruma. She memorizes the rules of football overnight and manages to memorize the conversion rate between meters and yards down to the sixth decimal point. So now she’s fully entrenched in the series, although it is safe to say that not much happened in this episode.

These episodes built on what was already a good start for Eyeshield 21. I think this one’s a keeper.

Episode 3 rating (out of four stars): ***1/2

Episode 4 rating (out of four stars): **1/2